My Unity3d experiments

Posted by admin on March 7, 2011 in Unity3d |

A walkthrough navigation example

Here is an example of a myth style kids game environmnent. There are two navigation modes embedded in. One is a walk mode and the other is an orbit mode. You can switch between them by double clicking the in the game window. The other choice is the way of mouse interaction which is set here to MouseDrag as default and can be switched to MouseMove by clicking the "hand" icon at the bottom left corner.

What is your navigation preference in virtual world?

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