CrossSection FAQ

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Revision as of 13:53, 23 January 2023 by Wikiadmin (talk | contribs) (Created page with "Is it possible to get a cross section of more than one game object in the scene? There is a "model" parameter which I can set to the desired game object, am I able to add another game object which is sliced too? If your second gameobject is supposed to share the same section plane you can create an empty gameobject and set the "model" parameter to it. Then you can parent a number of gameobjects to it. If you like to use separate planes for each of gameobjects in the sc...")
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Is it possible to get a cross section of more than one game object in the scene? There is a "model" parameter which I can set to the desired game object, am I able to add another game object which is sliced too?

If your second gameobject is supposed to share the same section plane you can create an empty gameobject and set the "model" parameter to it. Then you can parent a number of gameobjects to it.

If you like to use separate planes for each of gameobjects in the scene - you can take a look at the "single_plane_individual" example scene, enclosed inside the asset. You can use separate material sets for these gameobjects and set the plane properties on the material level.